| The Elder Scrolls IV: Oblivion was released
a couple of months back and has garnered rave
reviews from more than just a few websites
and print publications. With gameplay that
extends well beyond 50+ hours, the last thing
you’d imagine as a gaming consumer is
to be hit with the release of extra content.
But, lo and behold the people at Bethesda
have been busy creating extra dungeons, weapons,
and adventures for download via PC and Xbox
360. The content itself sounds fantastic but
there is a catch: said content costs money.
The content released so far is: Horse Armour,
The Orrery, The Wizard Tower, The Thieves’
Den and Mehrune’s Razor.
Hopefully this article will give you an
insight into what each Oblivion download
entails and if indeed they are worth your
hard-earned cash.
Horse
Armour: 200 Microsoft points.
The horse armour arrives more or less exactly
as described. Upon booting the game after
downloading is complete you’ll receive
a note telling you that one of the stables
is offering free armour for horses. Your
first set of armour is free, and any other
sets bought afterwards cost 500 in gold.
The armour does offer great benefits for
protecting the less-than-sturdy steeds that
inhabit Tamriel, although it is mainly superficial.
Admittedly, though, most horses do look
considerably more formidable adorned with
steel or Elven armour. Yet, even with a
horse that looks the bee’s knees,
you will still likely wonder whether it
was this worth expending 200 Microsoft points
for the privilege? The answer is no. Okay,
the content is worth something, but perhaps
more in the region of 100 points seeing
as horse armour is one of the less substantial
downloads.
Verdict: 5/10 - For Oblivion nuts only
The
Orrery: 200 Microsoft points
The Orrery is perhaps one of the things
that inspired player anger during Oblivion.
The Orrery is mentioned during the game,
and there’s even a door that supposedly
leads there at the Arcane University—though
it’s permanently locked. The Orrery
should have been one of the benefits granted
for becoming the Arch-Mage of the Mages’
Guild. Nonetheless, the Orrery has finally
made its way into the game via download.
The Orrery starts with you being guided
to a bandit camp in search of some hijacked
Dwarf parts (machine, not body—Ed).
The quest leads through a total of five
bandit camps before you assemble all the
missing parts. Upon returning to the university,
the grateful Bothiel will need a day to
fix the Dwarf machine before you gain access
to it. The Orrery itself is a massive machine
that calculates the movements of the moons,
and it is spectacular to watch it in action.
Dependant on times of year and time of day,
you are awarded a different power for each
Orrery visit. Again, the Orrery isn’t
worth the 200 points required to attain
it, but it is still a worthy Oblivion addition—even
though it really should have been in the
game when it went gold.
Verdict: 7/10 – A spectacle to watch,
but a little overpriced

The
Wizard Tower: 150 Microsoft points
The Wizard Tower supposedly belonged to
a long-dead relative and it is in need of
some desperate repair. The download adds
a new merchant within the Imperial city’s
Mystic Emporium and she alone has the items
needed to renovate the decrepit tower. Refitting
the tower is exactly the same as filling
a house with furniture—and costs around
the same too. Once the tower is refurbished,
it truly is a must for any magic-based character,
boasting portals to the Arcane University
and any Mages’ Guild building—even
Kvatch (although it doesn’t let you
step through it). The tower also has its
own enchantment and spell-making stands,
alchemy garden, an alchemy stand that increases
your alchemy skill by 15 when you stand
at it, a vault to keep all your items in,
bedroom, library, and the curious altar
of the Atronach, which allows you to conjure
up an Atronach permanently by placing three
of the same elemental salts on the altar.
The tower itself is a wonder to behold thanks
to the combination of blue ice and stone
work that veritably oozes magical atmosphere.
Verdict: 8/10 – Sounds mundane but
is actually well worth the points
The
Theives’ Den: 150 Microsoft points
The Thieves’ Den is the remains of
a pirate vessel trapped underground, and
it’s certainly interesting to see.
Initially, the den is in a general state
of disrepair and also full of the undead,
but after dispatching the bony blighters
and restoring the hearty vessel, you’re
able to finally get round to hiring a trusty
crew of pirate mates. Your pirates can then
either teach you skills or can be commanded
to plunder local villages, after which they
will return with tales of daring and plenty
of loot. Overall, The Thieves’ Den
is great for anyone fond of pirates; the
captain’s journal also makes for quite
interesting and harrowing reading—and,
let’s be honest, who doesn’t
want to be the leader of a gang of pirates?
Verdict: 8/10 – Worth downloading
just to say you’re a pirate

Mehrune’s
Razor: 200 Microsoft points
Tales of a lost Ayelid city draw your adventure
towards the ruins of an Imperial watchtower,
and, once inside, you find far more than
you bargained for—don’t worry,
no spoilers. This quest is a total monster,
with an absolute wealth of variety. You
can travel from ruins into an underground
village and then experience the most epic
Ayelid ruins, and all with pleasingly smooth
transitions. The dungeon itself is quite
a challenge and lower level players/characters
will find it a haven for loot and experience.
The ultimate reward is a weapon of great
power (again, no spoilers). The Mehrune’s
Razor download is the most spectacular download
issued thus far, and you won’t miss
your points once you’ve indulged.
Verdict: 10/10 – Download it now!

The Future
With the latest download being so spectacular,
it’s doubtful that it will prove the
last from Bethesda, especially when there’s
scope for so much more content—such
as the rebuilding of Kvatch. Although it
would be an exceedingly big project to handle
as Kvatch is left largely lifeless once
the game’s main story is completed.
Other than rebuilding Kvatch, Bethesda could
perhaps continue indefinitely with the creation
of great extra content while extending the
longevity of The Elder Scrolls IV: Oblivion’s
already impressive shelf life.
Article by Nige
|