Aleks
Krotoski - Q&A May 2004
Do you feel that gender
affects the way we play games? Are there fundamental
differences that affect not only what we play,
but how we play?
I’ve been doing a lot of reading on
this subject recently ‘cause I’ve
made this a bit of a crusade. There’s
an argument that women and men do NOT play
games differently, and that people who say
they do are perpetuating a dominant patriarchal
paradigm etc etc. Well, to be honest, in the
research I have done for academia and in off-the-record
conversations I have had with women who play,
it seems the common thread is that we women
like to be immersed in a game world through
an engaging story, without having to battle
with interface. We like games that emphasise
communal goals, that enhance social networks,
that utilise our lateral thinking and problem
solving and aren’t just about sitting
in a chair fighting a baddie for 3 hours in
order to level up. Personally, I get bored
and turn off the game. We’re not
as fastidious as men in that regard.
We don’t trainspot or collect baseball
cards in the real world, why should we like
things like that in a game?
Do you think that being
a female in a male-dominated industry has
helped you, hindered you, or not really had
any impact at all?
It’s helped and hindered. It’s
easier to get noticed if you’re a bit
of a freak, and women in gaming are still
freaky to most men, especially if we’re
not getting paid to wear next-to-nothing and
hang out at a games conference. The flip side
to that is that many men don’t take
you seriously until you’ve beat them
in 12 rounds on the box. Also, the games industry
is such a sexist environment it helps to have
a tough skin.
What hooked you into
gaming?
I just like the things, really. I played with
my dad when I was a kid (I particularly liked
text-based adventures) and used to get addicted
to the games. There’s a great buzz associated
with success, and games offer lots of little
successes!
If you could be one videogame character who
would it be, and why?
I’d like to be the frog in parappa the
rapper. He’s chilled, man. Not a worry
in the world.
Do you think that gaming
going mainstream has had a positive or negative
impact on the industry?
Always positive. Why must we be so exclusive?
The more people who play games, the more people
who’ll throw their two cents in to the
design of games, from their perspective. That’s
always good. Variety is the spice of life!
What are your thoughts
on the greater development costs needed to
produce even a marginal game, and the impact
this has on 'backyard deveolpers'.
Grassroots games companies are the real creative
side of the games companies, and if the ideas
that exist there aren’t allowed to thrive
we’ll get too much of the same pap on
the shelves and in our consoles. Good
games don’t need to have loads of money
spent on them. Eye candy is not necessary.
Some of the games with the simplest graphics
are the best: Vib Ribbon, for example. Rez.
Fantavision. Entertainment pure and simple.
What is your first gaming memory?
Running into the ghosts in pac man ‘cause
my dad told me I had to eat them. Didn’t
realise I had to wait until they blinked….
What do you think will
be the next revolution in game design? A truly
3D controller? Greater online capabilities?
Player created content?
Online online online. Loads of different people
play online games, and the communities and
social networks that exist there encourage
new systems of creativity and gaming that
will change offline game design. I suppose
that bleeds into player-created content, doesn’t
it?
What are your thoughts
on the consoles becoming more PC-like as they
'mature'.
Nah, they’re much easier to control!
Why not have a machine that’s wholly
dedicated to playing games? Most folks aren’t
going to mod or invest in a gaming PC, let
them have a box in their living room that
saves and adapts vast amounts of interactive
information, and spits it out in an entertaining
format?
Do you still encounter
bias from male gamers despite being established
in the industry as a knowledgable female gamer?
Lordy yeah! They either want to challenge
you or marry you. Strange creatures.
Can you forsee a day
when the gaming industry as a whole, finally
recognizes the female gamer as an equal to
her male counterpart and not just a plaything
to help sell games?
In the not-so-distant future, the next generation
will grow up. They’ve been exposed to
the internet and mobile phones and gaming
appliances as part of their normal lives (and
not just a boy’s toy). Gaming will just
be something that everyone does. We
shall then have the same status as the male
gamer. They will take us seriously.
Oh yes.
In reference to the previous question... If
equality ever does become a reality, how can/will
IT be accomplished?(In your opinion)
Technology is currently a very “male”
thing, but that is changing rapidly.
Most women have mobile phones. That wasn’t
the case 5 years ago, the mobile phone was
a man’s status symbol. Women were introduced
to the mobile phone technology and adapted
it to their use, for their specialised purpose.
The same will apply to the computer games
problem. Women who are introduced to
gaming by a male friend or family member tend
to like what they see. Lots continue to play.
Many introduce the games to their female friends.
They set up networks, social groups, interactions
around their communal hobby. Some take it
one step further and get interested in getting
more involved with the development of games.
These women end up making games that are more
rounded and appealing to a wider audience.
They become role models. Girls and women discover
gaming as a career option. The whole thing
becomes viable.
What is your favorite
game genre?(ex:Fighting,RPG,Sports,etc.)
Hmmm, it really depends on the day of the
week! I don’t like driving games
or beat ‘em ups. I like games
that are novel in some way. I like quirk.
I’ve see so many games over the years
that I’m a bit jaded against the run-of-the-mill.
Something that sparkles will really get my
attention, and then I’ll play through
to the end. It doesn’t matter what it
is, it just has to be good.
Do you prefer PC or
Console gaming and why?
I’ve become a real console gamer, though
my background is as a PC strategist. I think
the console fits in with my life right now
– it’s easy to pick up, it means
“leisure”. My pc has become a
thing of work for me. I’m on the verge,
however, of signing up for a number of online
games, which means that I expect things to
change drastically very soon.
How important is the
'social' aspect in games (not just online
games - getting your mates around for a bit
of console head-to-head, LAN gaming, or just
watching over your shoulder and giving suggestions)?
How can this social aspect be encouraged through
a games design?
It’s really important to me. I’m
training to be a social psychologist, so of
course I think social gaming is a good thing!
Also, I think my social gaming tends to be
an introduction to women who don’t game.
I get friends around to play SingStar or Mario
party or Monkeyball because they don’t
play games themselves. I use the social aspect
to share the wealth, as it were! I also like
single player games as joint-effort. I have
a low attention span and need someone else
to get enthusiastic about a project to keep
me going.
How can this social
aspect be encouraged through a games design?
I love cooperative mode. I think it is the
best thing about modern games. Light-hearted
competition is also good. EyeToy is excellent
for that.
Will game piracy ever
be defeated? Technology supporting 'gaming
as a service,' like Valve Software's Steam
system, is on the rise and is beating back
pirates; do they think it will be successful?
Nah, there will always be pirates just like
there will always be hackers. Some folks see
The System as an affront to their independence
and humanity and they must defeat it. Not
a personal urge, but for some it is their
little protest.
Who is the most interesting
industry person you have met? What were they
like?
I really liked meeting Peter Molyneux. He
was very calm. Warren Spector was an incredible
dude. Really switched on. It was very cool
to hear some of the things I think about the
future of the gaming industry come out of
such a smart guy’s mouth. He’s
spot on with his theories on the importance
of academia to the industry, to the importance
of women in the industry. He’s
just a really cool dude. I liked Lorne Lanning
as well. He’s got an interesting
agenda and a clever way of putting it forward.
There’s something great about people
who’ve come to games from other backgrounds.
They offer so much more because of their different
perspectives. I’m looking forward as
well to meeting Sheri Graner Ray at the women
in games conference in Portsmouth. She’s
seen a lot, and has learned a great deal about
how the industry works. I’m going to
corner her and ask about her experience with
the girl games initiatives, and why she left.
Interesting stuff.
Seeing as video-gaming
has become mainstream big-business making
more money than the movie business, why aren't
there more quality TV programs on the TV aimed
at the 18-30 age group???
TV has many more politics than the games industry
(you wouldn’t believe). I think it’s
probably because most of the people involved
in the commissioning of the programming aren’t
in the 18-30 age group!
Fav developer / publisher
and why?
It still must be rare and Nintendo. Rare are
incredible at consistently producing titles
that are innovative and enjoyable. Nintendo
do not release rubbish. If you get a Nintendo
game you know it will be quality. I hate wasting
my time on pap. It makes me mad.
Has you ever worked in video game retail?
No, actually. I worked in coffee and I worked
in videos, but never games.
BITS RELATED QUESTIONS:
(For our non UK members 'Bits' was a Television
show about gaming on which Aleks was one of
the presenters)
Who came up with the
idea of Bits? Did you and the other presenters
take it to a TV studio, or was the idea proposed
to them and they accepted?
The producer/director of the show came up
with Bits after he dreamed up Vidz, also a
late night staple of in the stable of 4later.
I think we all have a man named Stevan Keane
to thank for that; he was the commissioning
editor and was willing to take a chance on
irreverence. Huzzah!
Was there
anything you wanted to include in the show
but couldn't, for whatever reason? If so,
why wasn't it allowed?
We tried to swear more at the beginning, but
we were never allowed to. To be honest, I
don’t think it would have been appropriate.
I liked the show we did about censorship in
games. There were a couple of titles we weren’t
allowed to broadcast. I wish we’d done
more of those feature-type bits. They
got into the real meat of what was going on
in the culture of gaming. The best thing about
Bits was that we were a tiny team of 8 people.
Myself and the Emilies wrote the whole thing
with the director. It was our baby. Quite
a disturbing baby, but a baby nonetheless.
If you were offered
to present another series of bits would you
do it? And would you change anything about
the original concept or keep it roughly the
same?
Why not, eh? There’s too little games
coverage on TV that captures the sheer idiocy
of the gaming culture. It all takes itself
way too seriously! I think the show would
change. We’d do more of the features,
like I mentioned, we’d possibly jump
around less (though still keep the fabulous
hi-tech special effects). We’ve all
grown up a bit and have focussed on different
paths, but I think we could bring that new
knowledge to the table and make something
more interesting to watch. Personally I would
include more grannies. They’re always
good on tv.
What was your favourite
feature you did on bits?
Like I said, I loved the censorship episode.
There’s some mental stuff out there,
and it was great to gather it together. It
was also interesting to find out what other
countries ban and why. Tapped into my social
psychology. Geez, there could be hours on
the subject and we only had 30 minutes! I
also liked the one where my arms got blown
off by emily newton dunn a la kingpin. That’s
the stuff of home videos, eh?
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Many thanks to the lovely Aleks for
her time and effort!
Really Interesting Stuff. |
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