World of Warcraft® European
Pre-Order Campaign Announced
4th, November 2004 Paris,
France: Blizzard Entertainment® today
announced details of its pre-order campaign
for World of Warcraft® in Europe. The
campaign, devised by Blizzard and participating
retail partners, is designed to ensure that
players who order the game in advance are
guaranteed a boxed copy of the final game
on the day of launch. This initiative follows
the huge demand for participation in the European
Closed Beta Test, which received more than
330,000 applications from Europe alone, a
number that far surpassed the estimated overall
size of the European MMORPG market.
Beginning on November 26th 2004,
gamers will be able to pre-order World of
Warcraft from retail outlets across Europe.
In doing so, not only are they guaranteed
the option to receive a copy of the final
game on the day of launch, but they will also
receive a pre-order box containing a special
edition CD of selected soundtracks from the
game and an authentication key for guaranteed
access to the European Final Beta Test.
With indications pointing to
strong demand, it is anticipated that access
to the European Final Beta Test, as with access
to the final game could be limited based on
the capacity of the local European servers.
Players are thus encouraged to pre-order World
of Warcraft to guarantee their copy of the
game.
"The number of European
Closed Beta Test sign-ups we received earlier
this year indicated a possibility for greater
demand at release in Europe than we had initially
anticipated," said Mike Morhaime, president
and co-founder of Blizzard Entertainment.
"With this pre-order campaign, we're
able to ensure that players in Europe have
a guaranteed means of receiving a boxed copy
of World of Warcraft at launch."
World of Warcraft is the upcoming
massively multiplayer online role-playing
game set in the rich fiction of Blizzard's
Warcraft® universe. When it launches in
Europe this winter, World of Warcraft will
be fully localized in French, German, and
English. It will be hosted on local servers,
which are currently being tested in the European
Closed Beta Test, and will be supported by
pan-European network management.
Additionally, World of Warcraft
is the first non-licensed MMORPG in Europe
to have the support of a dedicated regional
team. Blizzard Europe, a team composed of
people from more than 10 European countries,
is responsible for all aspects of game operation,
including localized offline customer support,
in-game support through game masters and community
management. With this team, Blizzard affirms
its commitment to deliver to the European
game community an unparalleled massively multiplayer
experience.