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Nintendo DS Games Review Trace Memory Another Code
 
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Another Code Trace Memory Review
Another Code Trace Memory Review
Another Code Trace Memory Review

Another Code Trace Memory Review

 

 

 

 

 

 

 

 

 

 

 

 

 

Another Code: Two Memories

Another Code: Two Memories is your basic seek and find title. You point and click, using the stylus, finding clues for puzzles which you need to solve in order to progress through the game, it is essentially a point and click adventure title that utilises the DS’s touch screen functionality. Although not scary in the slightest, it reminded me of Resident Evil, in that you look at paintings and find out eerie things about the late owners of the mansion you roam in order to find your lost father and your Aunt.

So, the plot…you play as 13 (almost 14) year old Ashley Mizuki Robins and you’ve been sent a very peculiar birthday gift from your father – who you were told died when you were just 3 – this gift looks exactly like your very own DS. This is a clever way to incorporate you into the game. When Ashley powers up the DAS a message is played asking her to come to Edward Island (also known as Blood Edward Island). This essentially sets up the story and Ashley and her Aunty (who adopted Ashley when she was 3) sail to this mysterious island in order to find out about her father and what was with all the lies and secrets. After a heated discussion with her Aunty, they both arrive on the island and both are dissappointed her father isn’t waiting as promised. Aunty Jessica says she’ll look for him and wanders off. After chatting with the captain of the boat, Ashley finds out sinister information about the island but I won’t spoil it for you. Ashley says her goodbyes to the captain and goes in search of her Aunty and so the story unfolds.

You can take pictures which this little piece of kit and this comes in so very handy when needing to solve puzzles. There is also memory cards dotted around the Edwards Mansion which she reads using her DAS. These cards seem to hold clues and secrets as to the whereabouts of your father.

Your adventure to find your father is helped along by a friendly ghost named only ‘D’ who is trying to find his memories, this aids gameplay as D gives helpful hints along the way, helping the story progress. The use of the touch screen throughout the game is very effective. It is necessary to use the stylus at almost every turn, whether it is just to look at a painting, search a book shelf or key a number into a keypad. You can also guide Ashley with the stylus but I preferred to use the directional keys. What I particularly enjoyed about this game was the realistic way it seemed to work, for example there times when even the mic comes into play, I found this extremely clever. It is small touches like this that make you feel very involved in the game. I can personally say, I was completely addicted to this game and played it till completion prior to writing this review and so onto a negative point….

This is a relatively short game and I completed it (including fumbling and going in and out of rooms trying to discover what I missed) in about 7 hours. I don’t think that this takes anything away from the game itself as it is quite a thorough game and seems to cover all bases, although there are questions that do remain unanswered; this has encouraged me to go back and start the game, seeing if I maybe missed things. Some gamers may feel short changed however with such a short play time particularly given it is near impossible to completely miss clues and items when playing as D stops Ashley saying ‘I think we should look in this room some more’. You know you’ve missed something if that’s been said. Another negative point that I feel is worth a mention is at the end of every level Ashley asks herself questions about the completed levels. It is multiple choice and very straightforward, however, it is too simple and quite frustrating when you just want to get on with the next level of the game. All in all I’m not exactly sure what these questions are meant to achieve and it slows the game down overall.

The graphics are relatively simple. They’re a mix of manga style illustrations and basic manga animation. Although the graphics aren’t outstanding, it does have a charming quality. On the top screen it shows beautifully coloured images of the surroundings and key views in which Ashley should search. While the bottom screen projects a birds eye view of where Ashley and D are. This bottom screen is very map like with the way it’s set out.

There isn’t really much of a musical score and I ended up playing most of the game with the volume on mute, what is there is good, a sort of repetitive track dependent on what you're doing at the time. There is no speech in the game as it is entirely subtitled. This means that a hearing impaired gamer could enjoy this game too without missing out on any vital information.

For the female gamer angle, Ashley is a funky 13 year old who is very curious. She’s a likeable and believable character to play, it made a nice change for me to get a game where the main protagonist is female and I enjoyed the experience of playing a female character. The other female character, that of Aunt Jessica is a fairly pointless addition though she does help the story along here and there.

For gamers who dislike lots of dialog and enjoy very quick paced games, I don’t think this game is for you. However for more patient gamers who get easily addicted and enjoy becoming completely involved in a game you should pick this game up. I don’t think you’ll be disappointed. It’s worth having a go just because the use of the mic and touch screen are so well thought up, not in a gimmicky way, more in a very clever and inventive way that adds overall to the realism to the story. It’s hard for me to explain just what I mean here as I don’t want to spoil this title for anyone who purchases it, suffice to say your physical involvement in the game is key in many respects and the DS has never been put to such clever use, it really shows just how interactive gaming can be. The puzzles themselves are also extremely smart, many of them will have you smiling widely as you finally work them out, others will have you giving out a verbal ‘Duh’ as you realise the answer was under your nose the entire time, but in such a clever way you’ve overlooked it like not seeing the forrest for the trees. Sadly this title is only really let down by its short play time and some extraneous dialogue, if only this had been a few hours longer, I honestly think we may have had the perfect point and click DS adventure.


Thumbs Up
SCORE
Amazingly clever puzzles.
Great use of the DS functionality.
Addictive and compelling.

8
Thumbs Down
It's just too damn short at around 6 to 7 hours for an average player.
Overall  
Another Code (Trace Memory in the US) is a brilliant game that utilises the DS to the full, it's such a shame it loses a point or two for being only a few hours in length.

 



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